In a move to enhance the gaming experience, Star Atlas reveals the third iteration of its ship configuration system. This update, accompanying the forthcoming series of game modules, including the much-anticipated SAGE Labs space strategy economic loop, promises to further engage players with a richer, more complex ship customization process.
Star Atlas is a metaverse game combining cutting-edge blockchain technology and real-time graphics, facilitated by Unreal Engine 5’s Nanite, to deliver high-quality gaming visuals. Leveraging the Solana protocol, it ensures a secure and virtually serverless gameplay, offering an economy based on non-fungible tokens that mirror real-world assets and ownership. Players can immerse themselves in various aspects of the game such as joining factions, undertaking deep space missions, and participating in the Star Atlas DAO governance, among other activities.
- Introduction to the new ship configuration system
- Feedback and adjustments from the previous version
- Component Variance Table removal and effects
- Manufacturers’ bonuses applied to components
- Adjustments to origination pricing and ship stats
- Future prospects of ship pricing
The Basics of Ship Configuration
Ship configuration, a pivotal aspect of the Star Atlas gaming experience, encapsulates the customizable and static elements that constitute each unique ship. A detailed explanation is available on the Star Atlas Lore Wiki.
Evolution of Configuration System
Since the inception of the GAO Phase 1, the ship configuration system has witnessed substantial transformations, aiming to optimize in-game utility and user satisfaction. Community feedback has played a significant role in these developments.
Improvements and Feedback Integration
The second-generation upgrade, Ship Config V2, brought significant changes to various elements including crew, components, and modules. Through iterative improvements, the configuration now aligns well with ship descriptions, addressing earlier inconsistencies.
Component Variance Table Overhaul
The new update sees the removal of the component variance table, introducing uniform class components for core component slots, while retaining different tiers affecting power consumption and performance. Additionally, manufacturer bonuses will now apply directly to the components, adding depth to the ship building strategy.
Origination Pricing Adjustments
To enhance balance within the game, adjustments are made to the origination pricing and ship stats, rewarding certain ships with component upgrades to align performance with cost. These upgrades consider factors such as ship descriptions and community feedback to ensure a fair and engaging gameplay experience.
Future Directions in Ship Pricing
While the core algorithm for ship pricing remains unchanged, the upcoming configuration system promises more uniform pricing within ship classes. Manufacturer premiums or discounts will be reflected in the ship stats, correlating price and performance to maintain a balanced gaming ecosystem.
As Star Atlas ventures into its next phase with an advanced ship configuration system, it brings forth a realm of possibilities and deeper strategies for players. The refined configurations, stemming from continuous improvements and community feedback, signify Star Atlas’ commitment to offering an immersive and balanced gameplay experience. The anticipation builds for the SAGE Labs space strategy economic loop, where players will navigate this intricate world with enhanced ship capabilities and a wealth of customization options.